All rights reserved © INCUVO SA 2012 - 2020

INCUVO SA

 

Ligocka 103, Katowice 44-568

Poland (PL)

 

info@incuvo.com

NIP (VAT ID number): PL6342805589
Share capital: 6 475 585 PLN (paid in full)

Privacy policy

 NIP (VAT ID number): PL6342805589
Share capital:

6 475 585 PLN (paid in full)

INCUVO SA

 

Ligocka 103, 
40-568 Katowice, Poland (PL)

info@incuvo.com

All rights reserved © INCUVO SA 2012 - 2020 | Privacy policy

Our location

 

Our office is located in the complex of modern buildings of the Business Park in Katowice. Equipped with high-tech equipment and all the devices available on the market VR allows us to do their job at the highest level.

About us

 

Incuvo is a Polish studio with many years of experience in creating games. We creating in our studio computer, mobile and console games. Currently, the company focuses on virtual reality technology, we specialize in porting and producing games for VR devices. Due to our successes, the company has gained an established position in the international gaming industry.

History

 

The company's history began in 2012 with the creation of the "Createrria" platform designed to create games by the players themselves. The project met with great interest on the market, which resulted in over 3 million game users and many awards and distinctions in international competitions, including a global champion in the field of entertainment at the World Summit Award 2015. Currently, the company's portfolio also includes strategic games, action games, games arcade, AR applications and VR games. The advantage of Incuvo is great artistic style, addictive product mechanics and the highest quality.
 
Incuvo has extensive professional experience for external partners. In recent years, we have completed many projects for our partners , games and applications. We have implemented, among others, a game based on Disney's license for a company from the gaming industry, a business community application for an American company and an automation system with a gamified application and a set of sensors and electronic infrastructure for a well-known manufacturer of playgrounds.
The company also carries out research projects and works closely with universities. The result of this work is, among others, research on a system for selecting content for users or testing touch points connecting electronic devices and applications.
We invite everyone who wants to provide their customers original products in terms of design, usability and use of the latest trends and technologies.

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